Space Case

Dee Dixon, Canarywood and Bloodwood, 5.5″ x 4.25″ x 2.25″

Dee Dixon burst onto the puzzle scene in 2019, and his 4th box, Space Case, is set to be released on CubicDissection in August. He made a huge splash with Where’s My Hammer? (WMH), a great puzzle box that has been pretty much loved by everyone who has gotten their hands on one, and proved he was no one-hit-wonder with his follow-up box, Blinded II.

I am fortunate enough to have an early (Etsy) copy of both WMH and Blinded, the woods or designs of which are a bit different from what was ultimately released on CD (WMH in particular had a few more rectangular bits of exotic wood on top and were made out of different woods for a unique, semi-custom appearance). Fortunately, their amply attractive aesthetics could well accommodate the slight concessions made for the sake of getting them into the hands of more puzzlers.

Dee’s first box, Slideways, was made in 2019 – there are not many established makers who can come out with four solid puzzle box designs in less than two years. With this kind of prolificity, it makes sense that he was able to start working on puzzles full-time, much to our collective benefit. There were only 8 copies of Slideways released (one of which sits happily among its siblings on my shelf) – it is a beautiful box, purple with some asymmetric strips of yellow wood (canarywood, maybe?) on top. While the simplest of his designs (just 2 or 3 steps), the concept is well-executed and shows Dee’s nascent puzzle-designing chops.

WMH is an especially excellent puzzle: it has plenty of misdirection, tools, and a tempo that I love to find in a box, with some relatively quick success at first, followed by fits and starts until you have found everything there is to find at which point you must actually think before you can hope to solve! The last step took me a few weeks of letting my subconscious work on it before I awoke one morning and somehow just knew the solution (admittedly following some conversations about it that had helped me eliminate some wrong moves) – I went upstairs, grabbed it, and bam! it worked! Super satisfying and very fun to re-solve. All in all one of my favorite puzzles boxes (although it does have one middle step that uses a mechanism I don’t love and may cause some puzzlers to need a nudge to find).

Blinded II is another excellent and attractive box and shares some similarities with WMH: there are misdirections that left me spinning my wheels for longer than I’d care to admit. With the first two or three steps finally found, it was not too much longer until I worked out the last half of the solution.

However, this is (supposed to be) about his newest release, Space Case, a canarywood box with a bloodwood figure on three of its sides: an alien head, a rocket, and a flying saucer with a tractor beam. Some of these figures will move off the bat; I don’t think I am giving anything away by saying that some will spin freely….. at first (in fact, this is the state in which I believe you can know it is fully reset).

I managed to get an early copy prior to its upcoming release – it is a 10-12 step puzzle box that requires close and careful observation to solve. You will need to develop an understanding of what is happening inside before you will have much hope of opening it.

Dee’s newest puzzle box, Space Case, is a canarywood box with three bloodwood thematic figures on its sides. It requires close and careful observation to find your way through the 10-12 steps to its solution; you will need to develop an understanding of what is happening inside before you will have much hope of opening it. Trial and error will help at first – if you’re not paying attention you may start to think that this is a blind solve but there is plenty of feedback inside and outside the box to let you know when things are happening. It quickly becomes apparent that manically shaking the box isn’t going to get it open. Instead, with some patience and focus, you will begin to get a picture of what is happening, helping you to build up a mental blueprint of each successive step until you can finally get it open.

Once open you will be rewarded with some clarity and it may yet take several resets to fully grok how it all works. This only adds to the fun as you can continue to work on the puzzle even after opening it – the full solution means making sure that each step is understood in detail, allowing you to open it quickly thereafter. Space is quite different from his previous boxes and highlights Dee’s ability to approach a puzzle box in different ways – while it is different in its mechanisms, it still features the practical attention to detail that makes his puzzles work reliably. As with all his designs, it has a wonderful aesthetic, using contrasting woods to create an excellent look. It also adds a bit of whimsy and fun to your collection that looks great on display.

I should add that I have the pleasure of possessing a copy of a metal prototype of Space Case (I pun – it has the Metallica “M” etched into its wonderfully dark wood). As it remains unsolved, I am not yet certain as to how it differs from the final version – I am not sure of whatever steps diverge from its improved offspring, but as a completist I’m grateful to have lucked out to get it from a fellow puzzler.

I look forward to whatever Dee comes up with next – we are fortunate that the appetite we puzzlers share has allowed him to eschew his workaday life to focus on what is really important: giving me more puzzles (us, I meant us: giving US more puzzles).

Space Case Difficulty Grade: Four Sinatras
Complete Oeuvre Grade: Five Sinatras

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